﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using PureMVC.Patterns;
using PureMVC.Interfaces;
using GameEngine.Clients.Silverlight.View;
using MySettlers.Screens;
using GameEngine.Model.Data;

namespace MySettlers.Commands
{
    public class Page_EditorLoadLevel_In_Command : SimpleCommand
    {
        override public void Execute(INotification notification)
        {
            //TODO ir buscar level ao ficheiro
            ILevelVO<int> level = null;
            SendNotification(MyFacade.PAGE_EDITORMAINMENU_IN_COMMAND, level);
        }
    }

    public class Page_EditorLoadLevel_Out_Command : SimpleCommand
    {
        override public void Execute(INotification notification)
        {
            
        }
    }
}
